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Showing posts with the label Floating Point

Why Does Math.cbrt(1728) Produce A More Accurate Result Than Math.pow(1728, 1/3)?

In JavaScript, Math.cbrt(1728) evaluate to the exact result of 12. However, the seemingly-equivale… Read more Why Does Math.cbrt(1728) Produce A More Accurate Result Than Math.pow(1728, 1/3)?

Using Math.round In Javascript Adds Weird Number Of 0s At The End

Possible Duplicate: Is JavaScript’s Math broken? I'm using Math.round to round the number and… Read more Using Math.round In Javascript Adds Weird Number Of 0s At The End

Number Precision In Javascript

Why 100 == 99.999 is true, however 100 == 99.99 is false in Javascript? Solution 1: What Every Com… Read more Number Precision In Javascript

Node.js Maximum Safe Floating-point Number

In Node.js, is there a maximum safe floating-point number like Number.MAX_SAFE_INTEGER? I had a lit… Read more Node.js Maximum Safe Floating-point Number

Why Am I Seeing Inexact Floating-point Results In Ecmascript / Actionscript 3?

Hey all, let's jump straight to a code sample to show how ECMAScript/JavaScript/AS3 can't d… Read more Why Am I Seeing Inexact Floating-point Results In Ecmascript / Actionscript 3?

At What Point Does Comparing Between An "integer" And A "float" Equals `true`?

I understand about Number.MAX_SAFE_INTEGER and Number.MIN_SAFE_INTEGER. I understand that Number.MA… Read more At What Point Does Comparing Between An "integer" And A "float" Equals `true`?